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Emerson thesis -- Civic media: art and practice

 Subject
Subject Source: Local sources

Found in 29 Collections and/or Records:

Path of Participatory Resistance: A Gallery Guide for Radical Reflection and Collaborative Curation, 2019

 Item
Identifier: cm_2019summer_hopkins_renee.pdf
Overview "Path of Participatory Resistance is a decal-based installation that asks visitors to actively interact with and question the issues and intersections of art, social change, and justice. The installation creates a gallery-wide pathway that features a series of prompts for visitors to respond to. As visitors and community members respond to the associated prompts, they're encouraged to position and leave their written responses amongst the exhibited art. In leaving these responses amongst the...
Dates: 2019

Paths of Exploration: An immersive critical pedagogy activity for the Salzburg Academy on Media Global Change, 2018

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Identifier: cm_2018fall_elbaz_jonathan.pdf
Overview "Paths of Exploration is an immersive activity designed for the Salzburg Academy on Media & Global Change that provides students the opportunity to share their lived experiences with the program topic of digital media and engage with the diverse perspectives and knowledge present in their cohort. The activity involves personal reflection, conversation and collaboration, and it pursues the following broad objectives: to activate relationship-building among participants through...
Dates: 2018

PlaceBase : a site-specific forum installation, 2017

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Identifier: cm_2017summer_salling_erica.pdf
Overview "This thesis proposes an online platform, called PlaceBase, that provides a space for community activists [in Boston] to reach out to community members with information and questions, installing the platform within communities for easy participation. Response data is then archived and the community may analyze that data in different ways, easily putting together reports to hold larger development or planning entities accountable for community wants and needs. This thesis outlines how the...
Dates: 2017

Portland of opportunity : co-designing a digital game with city government to aid refugees in providing feedback and learning about city services, 2018

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Identifier: cm_2018summer_warren_justin.pdf
Overview

"This thesis project describes the design process of a single-player digital game, Portland of Opportunity, that was created as an educational resource for citizens of Portland, ME, while simultaneously acting as a public feedback tool. Gameplay focuses on exploring models of local city services, resource management, and skill acquisition in order to win." --Abstract.

Dates: 2018

Reimagining sexual assault prevention : an iterative process of co-design towards college student sexual expectation alignment, 2017

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Identifier: cm_2017summer_hanebutt_rachel.pdf
Overview "A digital facilitation tool with intentions to reimagine collegiate health relationship education as an iterative process that is co-designed with students, Confi+ utilizes anonymous polling, crowd-sourced student discussions, and low-barriers of facilitation, in order to more intimately inform a campus' prevention education. Specifically, this prototype demonstrates the utility of customized, school-specific programming that can also provide key stakeholders with measurable insights into...
Dates: 2017

Steps: An Assistive Technology Prototype, 2021

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Identifier: md_2021summer_joyce_mikaela.pdf
Overview "Steps is an assistive technology prototype for autistic and neurodiverse students in higher education. It was created during the 2020-2021 academic year in the Media Design program at Emerson College. This prototype was created using participatory design and co-creation methodology in collaboration with a community partner, Next Step at Judge Baker Children's Center. Next Step is a transitional program for autistic and neurodiverse adolescents preparing for college. Research indicates that...
Dates: 2021

The Right to the (Smart?) City: An Exploration of Community Empowerment Needs and a User-Designed, Practical Approach for Boston Neighborhoods, 2018

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Identifier: cm_2018fall_stott_lauren.pdf
Overview "The Right to the (Smart?) City is an exploration of community engagement principles and needs in 2018, a time when pervasive technology promises to solve problems and make city dwellers' lives better. This work includes a comprehensive literature review, project methodology and design technique, as well as a working prototype to empower Boston community members in idea generation, problem-solving, and collective action. The submission documents the field scan, qualitative data collection,...
Dates: 2018

Through the words of my neighbor : an exploration of participatory storytelling in public space, 2018

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Identifier: cm_2018summer_amuguni_sharon.pdf
Overview

"Our public spaces are their own microcosm of stories. This thesis is an examination of how public and participatory engagement tactics implemented in public space can work as ample methods of capturing community narratives during a brief moment in time, and how through DIY zine-making, those stories can be used to memorialize a neighborhood's collective identity while in the midst of change." --Abstract.

Dates: 2018

Zibal-T mobile app, 2017

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Identifier: cm_2017summer_chahine_mariam.pdf
Overview

"The objective of this research was to design an on-demand waste collection mobile application for the Zabaleen, the informal trash collectors in Cairo. Zibal-T ('my trash') will foster growth, prosperity, and economic inclusion for the Zabaleen and it will provide a sustainable waste management solution for Cairo. This app will support the operations of the Zabaleen and improve knowledge transfer and communication with the residents of Cairo." --Abstract.

Dates: 2017