Portland of opportunity : co-designing a digital game with city government to aid refugees in providing feedback and learning about city services, 2018
Scope and Content Note
The series contains Master's theses from 1943 to present. The theses consist of either a production book and a media component or solely a production book. The production books were originally submitted as physical bound copies, but were later submitted digitally. The physical production books are stored offsite and the digital production books are stored in the College's preservation repository.
The media components consist of U-matic tapes, VHS tapes, CDs, DVDs, and Blu-rays and changed to digital submissions in 2020. There are also a handful of audiocassette tapes and one USB. The media components are stored onsite at the Archives.
Dates
- 2018
Creator
- Warren, Justin (Author, Person)
Conditions Governing Use
The thesis is restricted due to FERPA, permission from the author is required before you can view the thesis.
Extent
91 pages (91 pages)
Language of Materials
From the record group: English
From the record group: Chinese
From the record group: Spanish; Castilian
Overview
"This thesis project describes the design process of a single-player digital game, Portland of Opportunity, that was created as an educational resource for citizens of Portland, ME, while simultaneously acting as a public feedback tool. Gameplay focuses on exploring models of local city services, resource management, and skill acquisition in order to win." --Abstract.
Physical Location
RG 010.06E Engagement Lab
Physical Description
91 pages
General
Production Book Call Number: [ELECTRONIC THESIS] HV4010 .W37 2018
Repository Details
Part of the Emerson College Archives and Special Collections Repository
Walker Building, Room 223
120 Boylston Street
Boston Massachusetts 02116 United States
(617) 824-8301
archives@emerson.edu
