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Portland of opportunity : co-designing a digital game with city government to aid refugees in providing feedback and learning about city services, 2018

 Item
Identifier: cm_2018summer_warren_justin.pdf

Scope and Content Note

From the Series:

The series contains Master's theses from 1943 to present. The theses consist of either a production book and a media component or solely a production book. The production books were originally submitted as physical bound copies, but were later submitted digitally. The physical production books are stored offsite and the digital production books are stored in the College's preservation repository.

The media components consist of U-matic tapes, VHS tapes, CDs, DVDs, and Blu-rays and changed to digital submissions in 2020. There are also a handful of audiocassette tapes and one USB. The media components are stored onsite at the Archives.

Dates

  • 2018

Creator

Conditions Governing Use

The thesis is restricted due to FERPA, permission from the author is required before you can view the thesis.

Extent

91 pages (91 pages)

Language of Materials

From the record group: English

From the record group: Chinese

From the record group: Spanish; Castilian

Overview

"This thesis project describes the design process of a single-player digital game, Portland of Opportunity, that was created as an educational resource for citizens of Portland, ME, while simultaneously acting as a public feedback tool. Gameplay focuses on exploring models of local city services, resource management, and skill acquisition in order to win." --Abstract.

Physical Location

RG 010.06E Engagement Lab

Physical Description

91 pages

General

Production Book Call Number: [ELECTRONIC THESIS] HV4010 .W37 2018

Repository Details

Part of the Emerson College Archives and Special Collections Repository

Contact:
Walker Building, Room 223
120 Boylston Street
Boston Massachusetts 02116 United States
(617) 824-8301