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Educational games

 Subject
Subject Source: Library of Congress Subject Headings

Found in 2 Collections and/or Records:

Art & interactive education in the gaming world, 2003

 Item — Multiple Containers
Overview

The purpose of this thesis and its accompanying project was to discover the most efficient method to utilize gaming for educational purposes. -- abstract.

Dates: 2003

Dungeons, Dragons, and Curriculum Design: Using TTPGs in an Educational Setting, 2021

 Item
Identifier: te_2021spring_reilly_christine.pdf
Overview "This paper is a master's project for a Master's in Fine Arts in Theatre Education. This project seeks to use tabletop roleplaying games (TTRPGs) as an alternative mode of instruction for teachers. The author sought to provide an understanding and justification for the use of TTRPGs in the classroom as a viable means for curriculum design as well as a guide for educators to pursue designing their own game-aided curriculums. Also provided is a concrete example of a game-based curriculum...
Dates: 2021